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Server Code Update to Revision 1144 |
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Server Updates
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Written by Trevius
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Tuesday, 16 February 2010 21:38 |
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Another update to the server source code went in today. Some of the most notable change are; Secondary Forte AA is now functional, the new spell globals system and new loot drop code we have been testing is now in the official SVN, quest::wearchange() now shows weapon models properly to clients that zone in after the change has already happened, and NPCs that do not have an item quest will now return NO DROP items automatically (this should stop players from turning in quest items to their pets!):
==01/23/2010== Trevius: Added NPC:ReturnNonQuestNoDropItems rule to enable/disable a new feature that allows all NO DROP items to be returned if turned into a non-item-quest NPC (no EVENT_ITEM). Trevius: Removed a possible exploit with quest turn-ins.
==01/22/2010== Trevius: Adjusted quest::wearchange(slot, texture) so it will now show the weapon slot changes to players who zone in after the change has already happened. Derision: Implemented Secondary Forte AA.
==01/21/2010== Trevius/Andmetal: Added new Spell Globals system. Adding spells to the new spell_globals table with a qglobal name and value there will require characters to have the matching qglobal in the quest_globals table in order to scribe spells via the quest::scribespells command. Note: Only integers can be used for values currently. Trevius: Added EnableSpellGlobals rule to enable/disable the new Spell Globals system. Trevius: Minor change to how NPC loot tables are handled for selecting drops. This should make actual drop rates a bit closer to how they are set in the database. WildcardX: Implemented a new client animation rate to server-side speed ratio for bots to make bot movement as precise and natural looking as possible. It is possible all other Mob's could benefit from this same tuning if anyone wants to try it on their server. WildcardX: (Frumph) Implemented a new set of #bot commands to customize bot appearances within the game! WildcardX: (Frumph) Fixed so bot spell casters don't ghost while casting a spell with a long cast time and bot casters don't sit while a spell is being casted. WildcardX: Fixed bot casters from doing rapidly and repeatidly going from sit to stand and back to sit during buff casting.
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Last Updated on Tuesday, 16 February 2010 23:57 |