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Ruined City of Dranik *Now Open* |
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Written by Trevius
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Tuesday, 16 February 2010 21:43 |
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Ruined City of Dranik
A great army has conquered the ancient Dragorn city of Dranik. If this evil can not be stopped there, all of Norrath will follow the same fate.
Ruined City of Dranik, is the next tier of raid/group content for those players who have cleansed the Accursed Nest.
Features include but are not limited to. - 17+ new fully scripted events, ranging from group to full raid. - New armor sets. - New weapons quests. - New augments - New custom spells/disc for every class. (This will require a spell file download, the new spell file will be 100% compatible with any other server that use our current spell file.) - Much much more...
This zone is the result over of 4 months of detailed development. Enjoy!
Kayen GM Stormhaven |
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Server Code Update to Revision 1181 |
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Written by Trevius
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Tuesday, 16 February 2010 21:42 |
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Still quite a few changes coming in on the Source Code, so I have done another update as of Today (currently running this revision).
==01/27/2010== Trevius: Suspend Minion AA now requires level 62 or greater to use it.
==01/26/2010== Trevius: Exported new ProjectileAnim(mob, item_id, [IsArrow?, speed, angle, tilt, arc]) command to perl::mob. Trevius: Added the following to perl::NPC - GetSpawnPointX(), GetSpawnPointY(), GetSpawnPointZ(), GetSpawnPointH(), GetGuardPointX(), GetGuardPointY(), and GetGuardPointZ() Derision: Leadership abilities should now work correctly for groups with 1 Player + Bots.
==01/25/2010== Trevius: Exported CheckLoSToLoc(x, y, z, [mob_size]) to perl::mob. Trevius: Exported FindGroundZ(x, y, [z_offset]) to perl::mob.
==01/24/2010== Derision: Call of the Hero should no longer transfer aggro to the caster. LeftRoad: Implemented /pet leader command. Derision: Fix for item loss when going Linkdead with items in the trade window. Derision: /getguildmotd now works. Derision: Fixed Bazaar search filter for Endurance, Attack, HP & Mana Regen, Haste and Damage Shield. |
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Last Updated on Tuesday, 16 February 2010 23:57 |
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Server Code Update to Revision 1154 |
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Written by Trevius
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Tuesday, 16 February 2010 21:40 |
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It seems now that the holidays are over, the Dev team for EQEmu is picking the pace back up again as I had thought would happen :) Here is another code update for today's restart. The SoF guild window should now be as functional as the one in Titanium, and I added a new script function for Kayen to drool over, CheckLoS() (expect to see some bow/ranged NPCs soon):
==01/24/2010== Trevius: Exported CheckLoS() to perl::mob. Trevius: Added SoF Decode/Encode for OP_InspectAnswer. SoF clients can now inspect Titanium clients and everything shows up properly. SoF clients still cannot be inspected at all by either client. Derision: Fix for armor not showing to other player's after looting your corpse.
==01/23/2010== Derision: Added check for spell target type SummonedPet (e.g. Elemental Draw). Derision: Implemented /searchcorpse GM command. Derision: Reset Trade Accepted state if money is added to a trade. Derision: Shrunk/Grown players/mobs will now appear the correct size to new players entering the zone. Derision: OP_GuildMemberList for SoF (used to populate Guild Management Window Roster. Derision: OP_GuildDemote for SoF. Derision: OP_GuildPublicNote for SoF. Derision: Corrected message produced when trying to use Suspend Minion on a charmed pet. |
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Last Updated on Tuesday, 16 February 2010 23:57 |
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